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Pathfinder armor
Pathfinder armor









pathfinder armor pathfinder armor pathfinder armor

An armor check penalty number is the penalty that applies to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks by a character wearing a certain kind of armor. Shields do not affect a character’s maximum Dexterity bonus.Īny armor heavier than leather hurts a character’s ability to use some skills. Your character’s encumbrance (the amount of gear he or she carries) may also restrict the maximum Dexterity bonus that can be applied to his or her Armor Class. This restriction doesn’t affect any other Dexterity-related abilities.Įven if a character’s Dexterity bonus to AC drops to 0 because of armor, this situation does not count as losing a Dexterity bonus to AC. Heavier armors limit mobility, reducing the wearer’s ability to dodge blows. This number is the maximum Dexterity bonus to AC that this type of armor allows. Similarly, the shield bonus from a shield doesn’t stack with other effects that grant a shield bonus. The armor bonus from a suit of armor doesn’t stack with other effects or items that grant an armor bonus. See Armor for Unusual Creatures, below, for armor prices for other creatures.Įach armor grants an armor bonus to AC, while shields grant a shield bonus to AC. The cost of the armor for Small or Medium humanoid creatures. Here is the format for armor entries (given as column headings on Table: Armor and Shields, below). To wear heavier armor effectively, a character can select the Armor Proficiency feats, but most classes are automatically proficient with the armors that work best for them.Īrmor and shields can take damage from some types of attacks.











Pathfinder armor